- Takes place with breakable objects or volitile
chemicals or something where damaging nearby items can cause consequences
-The big bad has multiple "forms" and evolves into them with each "defeat"
- Surrounded by innocents who can be attacked or hit by
friendly fire
- Takes place on moving platforms (cars/trains etc) and
the platform itself can be targeted by the villain to help him escape (such as
attacking the car)
- The battle is timed in some way (the villain must be
disarmed of his gizmo before the moon crashes into the earth)
- The boss is load-bearing in some way (he maintains the ice
fortress or the bubble around the undersea city)
- The boss is possessing/employing innocents in some way
that can hurt but shouldn't be hurt back
- The party destroys the mcguffin by destroying the boss
(like in Antrax- destruction of the AI would also destroy the information
contained within it)
- The boss has diplomatic immunity or some other reason
he shouldn't be killed
- The boss often employs mind controlled decoys so it's
hard to know if you're killing the right person.
- The boss is shielded by secondary targets so he can
damage you without being harmed until the targets are destroyed
- The boss will
explode or carries a bomb or whatever so he will damage people if he is not let
go.
- The bad guy doesn't realize he's doing wrong, or is
doing it accidentially/passively (he's leaking radiation, his anger is killing
people)
-The battlefield/combat arena is littered with traps or
obstacles making it difficult to manuver (less of an issue with flying or
perception powers)
- A bad guy can only be harmed by "weaker"
attacks (like his is not harmed by powers, only by physical punches or guns for
example)
- You cannot tell when you are damaging a bad guy, so you
assume that you aren't.
- The bad guy's regeneration is powered by absorbing the
life of people around him (including resurrection?), so hurting him will
actually hurt those around him (including PCs!)
- The bad guy absorbs wounds (reverse of above) so you
hurt him by damaging yourself.
- The bad guy must be killed with mcguffins or plot
coupons (go find his heart in the egg or whatever)
-The minions are more powerful than the big bad (or more
deadly anyway) so represent more of a threat.
Yo I know you made this foreverago, but it got me thinking about some very interesting ideas. Thanks!
ReplyDeleteStill valid advice!
ReplyDelete